Complete Blender Creator: Learn 3D Modelling for Beginners
- Descripción
- Currículum
- Reseñas

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1Promo Video & Model ListVideo lesson
- Michael is a IT tutor and 3D artist.
- Ben is one of Udemy's top instructors.
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You'll learn to make assets for games, 3D printing, home design and more.
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You will start by mastering Blender's interface, move onto basic block modelling. We'll then make a bowling set, a chess set, a lamp, a bunny and more.
- (Updated 04/11/2017)
(Unique Video Reference: 0_IS_CBC)
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2Welcome to The CourseVideo lesson
- We’re excited because we get to see you change
- Mikey’s your main instructor, Ben supporting
- Section notes are on Google Slides, link attached
- Section assets are downloadable
- Mikey’s got a challenge for you.
- You will find resources you need for this section against this lecture.
- Please ensure you download these now.
- Store them in a project folder on the computer.
- They will be referred to in various lectures.
- Updated (16/10/2017)
(Unique Video Reference: 1_IS_CBC)
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3What's Coming up...Video lesson
Michael goes through what you are to expect in the upcoming section and how the course is structured.
Course Structure
- This first section is designed for complete beginners.
- If you already have experience you might still find some of this beginning content useful.
- You can speed up and slow down videos
Learning Journey
- Aim to give you a breath of knowledge
- Every lesson will focus on one key area of Blender.
- Lessons will build on one another.
- Skipping lectures isn’t recommended.
More Than One Way
- Multiple paths to the same outcome.
- Not a right way.
- My way isn’t necessarily the quickest.
- If you have another route, share with everyone your experience!
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4How To Install BlenderVideo lesson
- Where to download Blender from.
- Installing Blender.
- Check which version you have
- Version 2.77 or Later
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5Where to Find SupportVideo lesson
Help Others to Help You
- We have a supportive community.
- Start the conversation.
- As you become more experienced help others too.
- Finally I am always around to help, but it may take some time.
Ask Good Questions
- Be specific about your Issue.
- Tell us what you have tried so far.
- Remember you can edit the discussion to add further things you have tried.
- Include a picture of the issue.
- [Question] Prefix to Discussion Title.
Have An Answer?
- If you have solved your issue, let us know.
- Tell us how you overcame the challenge.
- [Solved] Prefix to Discussion Title.
Example:
- If you have solved your issue, let us know.
- Tell us how you overcame the challenge.
- [Solved] Prefix to Discussion Title.
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6Blender Layout OverviewVideo lesson
- Blender looks the same on same on all platforms.
- How to switch and change layouts.
- The main sections of the Blender interface.
- How to move and change Blender's layout.
- Updated: 10/10/2017
(Unique Video Reference: 4_IS_CBC)
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7Advanced Layout ControlVideo lesson
- Re-enforce Layout behaviour.
- How to effortlessly switch between layouts.
- How to use Blender on two screens.
- Learn Shortcuts for editor types.
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8Mid Section QuizCuestionario
Check your understanding of the install process, and how to navigate the interface.
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9Control InterfacesVideo lesson
Keyboards
- F-Keys on a Mac - Fn Key required.
- Other laptops also require the Fn Key.
- On Linux Alt is a system Key, hold the windows key down at the same time…
- No NumberPad.
Mice
- Using Blender without a 3 button mouse: Using a trackpad or stylus
- …still highly recommend a 3 button mouse and full size keyboard wherever possible.
- Later on a stylus for artwork.
Blender's Visuals
- You can change the appearance of Blender.
- Personalise the interface.
- Make it easier for you to see.
(Unique Video Reference: 6_IS_CBC)
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10Controlling The 3D EditorVideo lesson
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11Selecting and Taking ActionVideo lesson
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12Basic Object TransformationVideo lesson
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13End of Section QuizCuestionario
This Quiz is designed to test your knowledge and understanding of Section 1
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14What You Can Now MakeVideo lesson
- Basic how to render using Open GL rendering
- How to Save a render
- We can add basic shapes, transform them
- Limited knowledge usually inspires creativity
- Placeholders and rough Mockups
- You will see there are limitations to doing this.
- Updated (16/10/2017)
(Unique Video Reference: 10_IS_CBC)
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15Quick Win Moving Around Your ModelVideo lesson
Michael goes through a really easy way of moving around your model and viewing it from different angles
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16Section 1 Wrap UpVideo lesson
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17Section 2 IntroductionVideo lesson
- We're excited to see how you will change.
- We'll be exploring the fundamentals of Blender.
- Vertices: points in space.
- Edges: lines between vertices.
- Faces: closed polygons of edges.
- By the end you'll be making simple placeholder assets.
- What's coming up in this section
- Updated 17/10/2017
(Unique Video Reference: 1_BM_CBC)
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18Your Section 2 AssetsText lesson
- This is the Lecture where you will find all of file you will need to complete the Section.
- Please Download your Asset Pack now.
- Your files will come in a Zip file ready for extraction to your computer.
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19Basic Modelling ConceptsVideo lesson
Michael goes through some basic modelling concepts on a whiteboard.
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20Vertices, Edges and FacesVideo lesson
- Learn about Object Mode and Edit Mode.
- Naming your meshes.
- Manipulate Vertices, Edges and Faces.
- Understand their relationship.
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21Making A Wedge ShapeVideo lesson
Here Michael shows you how to make a basic wedge shape.
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22Moving, Rotating and ResizingVideo lesson
- How to control your model with more precision.
- Blender's co-ordinate system.
- Co-ordinates are always listed as (X,Y,Z).
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23Pivot PointsVideo lesson
In This Video…
- We’ll take a closer look at pivot points.
- How to change them.
- Things to watch out for.
(Unique Video Reference: 7b_BM_CBC)
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24Duplication and MergingVideo lesson
- Learn about Duplication.
- Create one mesh from multiple objects.
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25Version ControlVideo lesson
- What is Version Control?
- Why you would want to do this.
- How to change Blender's Save Versions.
- Your Other Options
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26Merging Vertices in BlenderVideo lesson
- Explore Wireframe Mode.
- How to merge 2 vertices into one.
- Why you would want to do this.
- How to control the sensitivity of the merge.
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27What Are Normals?Video lesson
- "Normal" means 90-degrees
- Normals are vectors at 90-degrees to the faces.
- Think of them like hairs.
- Hairs should grow outwards!
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28Normals in BlenderVideo lesson
- Learn about Normals.
- Why they're are important.
- How to fix them if they have gone wrong.
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29Mid Section QuizCuestionario
This will test your knowledge up to this point.
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30Extruding In BlenderVideo lesson
- What exuding is.
- Planning your model.
- How it applies to Faces, Edges and Vertices.
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31Insetting in BlenderVideo lesson
- Learn how to use the Inset Tool.
- Using the Outset Option.
(Unique Video Reference: 13_BM_CBC)
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32Edge Loops, Loop Cut and SlideVideo lesson
- What edge loops are.
- How to select an edge loop.
- Show the power of loop cut.
- How to control the slide function.
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33Different Selection MethodsVideo lesson
- Learn more ways to select your geometry.
- Border select.
- Circle select.
- Updated 25/10/2017
(Unique Video Reference: 15_BM_CBC)
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34The Snapping ToolVideo lesson
- Learn another way to constrain movement.
- Using the Snapping Tool.
- How to snap objects into place.
- Control whether or not you merge vertices.
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35Extra Challenge- "Railings"Video lesson
Here we combine the knowledge we have learnt so far to complete an extra challenge.
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36Using The Array ModifierVideo lesson
- Your first modifier: The Array Modifier
- They're non destructive… Until you apply them!
- How to separate your geometry.
- Updated (15/09/2017)
(Unique Video Reference: 18_BM_CBC)
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37Loop Cuts and Face LoopsVideo lesson
- Build on your knowledge of Loop Cutting.
- How Face Loops are similar to Edge Loops.
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38SubdivisionVideo lesson
- What subdivision is.
- The dangers of subdivision.
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39Coordinate Systems & ExportingVideo lesson
- A useful export checklist.
- Introducing left and right handed coordinates.
- Demonstrating an import into Unity.
- Where do you want to export to first?
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40Applying TransformsVideo lesson
- Editing an object and transforming an object can look the same.
- Transforms aren’t applied by default.
- Not applying transforms can impact animation, particles systems, physics, bevelling, modifiers….
- (Updated 31/12/2017)
(Unique Video Reference: 22_BM_CBC)
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41End of Section QuizCuestionario
End of Section 2 Quiz
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42Extra Modelling ChallengesVideo lesson
- We now have a lot of basic modelling tools to hand.
- It’s time to re-enforce our modelling knowledge.
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43Section 2 Wrap UpVideo lesson
- Well done getting this far.
- Please remember to share in the Discussions.
- Try making your own boat, house and tree.
- Start the next section now!
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44Section 3 IntroductionVideo lesson
- Introduction to Section 3
- Michael and Ben introduce you to the section
- Overview of what is coming next in the section
- This is the Lecture where you will find all of the files you will need to complete the Section.
- Please Download your Asset Pack now.
- Your files will come in a Zip file ready for extraction to your computer.
(Unique Video Reference: 1_BP_CBC)
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45Lean Production PipelineVideo lesson
- Introducing lean production / rapid prototyping.
- NOT pre-production, production, post-production.
- Imagine these assets are for a bowling game.
- Knowing how fast / how many iterations to do.
- Knowing when to stop iterating!
A Definition of Lean Production
- Eliminates waste created through overburden and unevenness in work loads.
- Maximises flow of value (anything that a customer would be willing to pay for).
- Maximises quality by discovering the 20% of gold.
- https://en.wikipedia.org/wiki/Lean_manufacturing
The Pottery Fable
- Teacher challenges class.
- One half on quality, other on quantity.
- At the end of the term, which wins?
- Both from the quantity side.
- Moral… quality follows quantity.
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46Knowing Your Topic and SpecificationVideo lesson
- Understanding your subject.
- Planning your model.
- Know the importance of research.
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47Blender Model ScaleVideo lesson
- Has it’s own units called Blender Units (BU)
- You can define a Blender unit as several units.
- Works well between 0.01 - 100 BU
- Rule of thumb: Use the Grid Floor as a stage.
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Order of magnitude suitable for the Level of Detail
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Updated 27/09/2017
Scale, Level of Detail and Models
- One model doesn't have to contain it all!
- Use multiple models if necessary.
- Imagine zooming in from space to a bacteria.
- You would make multiple models for each level of detail.
(Unique Video Reference: 07_BP_CBC)
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48Importing Reference MaterialVideo lesson
- There are 2 ways of importing reference material.
- Background images and textured planes.
- We'll be using background images.
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49Introduction to Bézier CurvesVideo lesson
- What are are Bézier curves.
- Why we're using them for our pin.
- Drawing your first Bézier curve.
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50Mid-Section QuizCuestionario
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51Spin In Blender (Rotational Extrusion)Video lesson
- Convert the curve to a mesh object.
- Learn that a curve is still editable.
- Using the spin tool we will make our pin.
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52Assigning Materials To FacesVideo lesson
- Introduce the material properties panel.
- How to create & name a material.
- About users of materials & “deleting” materials.
- How to assign a material to a face.
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53Exporting Models With MaterialsVideo lesson
- How a .blend file may appear elsewhere.
- How to export as a .fbx file with materials.
- How using .blend is “leaner”.
- About smooth shading & normals.
- Why you may want multiple levels of detail.
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54Creating Collider MeshesVideo lesson
- How to control the number of vertices.
- Creating a Convex Hull.
- Introducing the Decimate modifier.
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55Choosing The Right SphereVideo lesson
- Learn that the sphere is the defining shape.
- The mesh topology can vary greatly.
- UV sphere, ico sphere and cube!
- Brief look at subdivision modifier.
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56Subdividing an Edge and To SphereVideo lesson
- Use the Subdivision tool to add edge geometry.
- Use 'to sphere' to create a circular hole.
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57Extruding to a NormalVideo lesson
- Change the axis for extrusion for finer control.
(Unique Video Reference: 17_BP_CBC )
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58Importing Blender FilesVideo lesson
- Showing you how to import multiple Blender files into a scene.
- Learning the difference between append and linked.
- Understanding that a composited scene can exist with both types.
Appended- When making a scene with multiple models.
- You have control over the model, scale, position etc.
- Can edit the model, like taking a copy into the current Blender file.
- e.g. Coffee table plus two cups…
Linked- When making an object of components.
- You have no control over the models position, scale etc.
- You still cannot edit the model, done at source.
- e.g. An anotomical model…
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59Final SceneVideo lesson
Using the assets we have just created we will combine them in Blender into one scene and compose the bowling balls so they are looking dynamic and awesome!
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60End of Section QuizCuestionario
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61Fun With PhysicsVideo lesson
- Use basic Physics to have the bowling ball hit the pin
- Introduction to passive and active rigid body physics
(Unique Video Reference: 20_BP_CBC)
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62Section 3 Wrap UpVideo lesson
A final lecture concluding this section.
We hope you have enjoyed in and will see you in the next section.
